Namespace Nautilus.Crafting
Classes
- ModCraftTreeCraft
- A crafting node of a CraftTree. This is the last node on a tree; The one that actually crafts something.
- ModCraftTreeLinkingNode
- Abstract class that provides methods for adding new nodes into the crafting tree.
- ModCraftTreeNode
- Basic data structure of a crafting tree node.
- ModCraftTreeRoot
- The root node of a CraftTree. The whole tree starts here.
Build up your custom crafting tree from this root node using the AddCraftingNode and AddTabNode methods.
This tree will be automatically patched into the game. For more advanced usage, you can replace the default value of CraftTreeCreation with your own custom function.
- ModCraftTreeTab
- A tab node of a CraftTree. Tab nodes help organize crafting nodes by grouping them into categories.
- RecipeData
- A class that fully describes a recipe for a TechType identified item.