Class GameInputHandler.Paths.Gamepad
A class containing all valid binding paths for controllers.
public static class GameInputHandler.Paths.Gamepad
- Inheritance
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GameInputHandler.Paths.Gamepad
- Inherited Members
Fields
ButtonEas
Represents the 'B' or 'Cricle' in the Gamepad.
public static readonly string ButtonEas
Field Value
ButtonNorth
Represents the 'Y' 'Triangle' in the Gamepad.
public static readonly string ButtonNorth
Field Value
ButtonSouth
Represents the 'A' or 'Cross' in the Gamepad.
public static readonly string ButtonSouth
Field Value
ButtonWest
Represents the 'X' or 'Square' in the Gamepad.
public static readonly string ButtonWest
Field Value
DpadDown
Represents the 'D-Pad Down' in the Gamepad.
public static readonly string DpadDown
Field Value
DpadLeft
Represents the 'D-Pad Left' in the Gamepad.
public static readonly string DpadLeft
Field Value
DpadRight
Represents the 'D-Pad Right' in the Gamepad.
public static readonly string DpadRight
Field Value
DpadUp
Represents the 'D-Pad Up' in the Gamepad.
public static readonly string DpadUp
Field Value
LeftBumper
Represents the 'Left Bumper' in the Gamepad.
public static readonly string LeftBumper
Field Value
LeftStick
Represents the 'Left Stick' in the Gamepad.
public static readonly string LeftStick
Field Value
LeftTrigger
Represents the 'Left Trigger' in the Gamepad.
public static readonly string LeftTrigger
Field Value
RightBumper
Represents the 'Right Bumper' in the Gamepad.
public static readonly string RightBumper
Field Value
RightStick
Represents the 'Right Stick' in the Gamepad.
public static readonly string RightStick
Field Value
RightTrigger
Represents the 'Right Trigger' in the Gamepad.
public static readonly string RightTrigger
Field Value
Select
Represents the 'Select' in the Gamepad.
public static readonly string Select
Field Value
Start
Represents the 'Start' in the Gamepad.
public static readonly string Start