Table of Contents

Class AssetBundleSoundSource

Namespace
Nautilus.FMod
Assembly
Nautilus.dll
Enables loading sounds from an asset bundle by the name of AudioClips.
public class AssetBundleSoundSource : CustomSoundSourceBase
Inheritance
AssetBundleSoundSource
Inherited Members
Extension Methods

Constructors

AssetBundleSoundSource(AssetBundle)

Creates a sound source that loads sounds from the given asset bundle.
public AssetBundleSoundSource(AssetBundle bundle)

Parameters

bundle AssetBundle
The bundle containing the audio clips to be accessed.

Methods

InitializeCachedSounds()

Creates and returns a list of all AudioClip names in the asset bundle.
protected override Dictionary<string, CustomSoundSourceBase.CachedSound> InitializeCachedSounds()

Returns

Dictionary<string, CustomSoundSourceBase.CachedSound>
A list of all sound names.