Class CraftDataHandler
public static class CraftDataHandler
- Inheritance
-
CraftDataHandler
- Inherited Members
Methods
AddBuildable(TechType)
public static void AddBuildable(TechType techType)
Parameters
techType
TechType- The TechType which you want to add to the buildable list.
AddToGroup(TechGroup, TechCategory, TechType)
public static void AddToGroup(TechGroup group, TechCategory category, TechType techType)
Parameters
group
TechGroup- The TechGroup you want to add your TechType to.
category
TechCategory- The TechCategory (in the TechGroup) you want to add your TechType to.
techType
TechType- The TechType you want to add.
AddToGroup(TechGroup, TechCategory, TechType, TechType, bool)
public static void AddToGroup(TechGroup group, TechCategory category, TechType techType, TechType target = TechType.None, bool after = true)
Parameters
group
TechGroup- The TechGroup you want to add your TechType to.
category
TechCategory- The TechCategory (in the TechGroup) you want to add your TechType to.
techType
TechType- The TechType you want to add.
target
TechType- The icon in the blueprints tab of the PDA will be added next to this item or at the end/beginning if not found.
after
bool- Whether to append after (true) or insert before (false) the target, for sorting purposes.
ConvertToRecipeData(ITechData)
public static RecipeData ConvertToRecipeData(ITechData iTechData)
Parameters
iTechData
ITechData
Returns
GetModdedRecipeData(TechType)
public static RecipeData GetModdedRecipeData(TechType techType)
Parameters
techType
TechType- The TechType whose RecipeData you want to access.
Returns
- RecipeData
- The RecipeData from the modded item if it exists; Otherwise, returns
null
.
GetRecipeData(TechType)
public static RecipeData GetRecipeData(TechType techType)
Parameters
techType
TechType- The TechType whose RecipeData you want to access.
Returns
- RecipeData
- Returns RecipeData if it exists; Otherwise, returns
null
.
RemoveFromGroup(TechGroup, TechCategory, TechType)
public static void RemoveFromGroup(TechGroup group, TechCategory category, TechType techType)
Parameters
group
TechGroup- The TechGroup in which the TechType is located.
category
TechCategory- The TechCategory in which the TechType is located.
techType
TechType- The TechType which you want to remove.
SetBackgroundType(TechType, BackgroundType)
Allows you to edit inventory background colors for TechTypes.
public static void SetBackgroundType(TechType techType, CraftData.BackgroundType backgroundColor)
Parameters
techType
TechType- The TechType whose BackgroundType you want to edit.
backgroundColor
CraftData.BackgroundType- The background color for that TechType.
- See Also
-
CraftData.BackgroundType
SetCookedVariant(TechType, TechType)
Allows you to edit the cooked creature list, i.e. associate the unedible TechType to the cooked TechType.
Can be used for existing TechTypes too.
public static void SetCookedVariant(TechType uncooked, TechType cooked)
Parameters
uncooked
TechType- The TechType whose cooked creature counterpart to edit.
cooked
TechType- The cooked creature counterpart for that TechType.
SetCraftingTime(TechType, float)
Allows you to edit crafting times for TechTypes.
Can be used for existing TechTypes too.
public static void SetCraftingTime(TechType techType, float time)
Parameters
techType
TechType- The TechType whose crafting time you want to edit.
time
float- The crafting time, in seconds, for that TechType.
SetEatingSound(TechType, string)
public static void SetEatingSound(TechType consumable, string soundPath)
Parameters
consumable
TechType- The item being consumed during Survival.Eat(UnityEngine.GameObject).
soundPath
string- The sound path.
Value values are - "event:/player/drink" - "event:/player/drink_stillsuit" - "event:/player/use_first_aid" - "event:/player/eat" (default)
SetEnergyCost(TechType, double)
Allows you to edit EnergyCost for TechTypes. Can be used for existing TechTypes too.
Careful: This has to be called after SetRecipeData(TechType, RecipeData).
public static void SetEnergyCost(TechType techType, double energyCost)
Parameters
techType
TechType- The TechType wose EnergyCost you want to edit
energyCost
double- The EnergyCost for that TechType.
SetEquipmentType(TechType, EquipmentType)
Allows you to edit EquipmentTypes for TechTypes.
Can be used for existing TechTypes too.
public static void SetEquipmentType(TechType techType, EquipmentType equipmentType)
Parameters
techType
TechType- The TechType whose EqiupmentType you want to edit.
equipmentType
EquipmentType- The EquipmentType for that TechType.
SetHarvestFinalCutBonus(TechType, int)
Allows you to edit how much additional slices/seeds are given upon last knife hit.
Can be used for existing TechTypes too.
public static void SetHarvestFinalCutBonus(TechType techType, int bonus)
Parameters
techType
TechType- The TechType whose final cut bonus you want to edit.
bonus
int- The number of additional slices/seeds you'll receive on last cut.
SetHarvestOutput(TechType, TechType)
Allows you to edit harvest output, i.e. what TechType you get when you "harvest" a TechType.
Can be used for existing TechTypes too.
public static void SetHarvestOutput(TechType techType, TechType harvestOutput)
Parameters
techType
TechType- The TechType whose harvest output you want to edit.
harvestOutput
TechType- The harvest output for that TechType.
SetHarvestType(TechType, HarvestType)
Allows you to edit how TechTypes are harvested.
Can be used for existing TechTypes too.
public static void SetHarvestType(TechType techType, HarvestType harvestType)
Parameters
techType
TechType- The TechType whose HarvestType you want to edit.
harvestType
HarvestType- The HarvestType for that TechType.
SetItemSize(TechType, int, int)
Allows you to edit item sizes for TechTypes.
Can be used for existing TechTypes too.
public static void SetItemSize(TechType techType, int x, int y)
Parameters
techType
TechType- The TechType whose item size you want to edit.
x
int- The width of the item
y
int- The height of the item
SetItemSize(TechType, Vector2int)
Allows you to edit item sizes for TechTypes.
Can be used for existing TechTypes too.
public static void SetItemSize(TechType techType, Vector2int size)
Parameters
techType
TechType- The TechType whose item size you want to edit.
size
Vector2int- The item size for that TechType.
SetMaxCharge(TechType, double)
Allows you to edit MaxCharge for TechTypes. Can be used for existing TechTypes too.
Careful: This has to be called after SetRecipeData(TechType, RecipeData).
public static void SetMaxCharge(TechType techType, double maxCharge)
Parameters
techType
TechType- The TechType whose MaxCharge you want to edit.
maxCharge
double- The MaxCharge for that TechType.
SetQuickSlotType(TechType, QuickSlotType)
Allows you to edit QuickSlotType for TechTypes. Can be used for existing TechTypes too.
Careful: This has to be called after SetRecipeData(TechType, ITechData) and SetRecipeData(TechType, RecipeData).
public static void SetQuickSlotType(TechType techType, QuickSlotType slotType)
Parameters
techType
TechType- The TechType whose QuickSlotType you want to edit.
slotType
QuickSlotType- The QuickSlotType for that TechType.
SetRecipeData(TechType, ITechData)
Allows you to edit recipes, i.e. RecipeData for TechTypes.
Can be used for existing TechTypes too.
public static void SetRecipeData(TechType techType, ITechData techData)
Parameters
techType
TechType- The TechType whose RecipeData you want to edit.
techData
ITechData- The ITechData for that TechType.
- See Also
SetRecipeData(TechType, RecipeData)
Allows you to edit recipes, i.e. RecipeData for TechTypes.
Can be used for existing TechTypes too.
public static void SetRecipeData(TechType techType, RecipeData recipeData)
Parameters
techType
TechType- The TechType whose RecipeData you want to edit.
recipeData
RecipeData- The RecipeData for that TechType.
- See Also