Class KnownTechHandler.DefaultUnlockData
References to generic unlock sounds and unlock messages for the Known Tech system, matching those used in the base game.
public static class KnownTechHandler.DefaultUnlockData
- Inheritance
-
KnownTechHandler.DefaultUnlockData
- Inherited Members
Fields
BlueprintPickupMessage
Message on unlocking new blueprints from picking up items; "NEW BLUEPRINT SYNTHESIZED FROM ALIEN RESOURCE"
public const string BlueprintPickupMessage = "NotificationBlueprintPickup"
Field Value
BlueprintUnlockMessage
Message on unlocking new blueprints from scanning; "NEW BLUEPRINT SYNTHESIZED"
public const string BlueprintUnlockMessage = "NotificationBlueprintUnlocked"
Field Value
NewCreatureDiscoveredMessage
Message on unlocking new creatures; "NEW LIFEFORM DISCOVERED"
public const string NewCreatureDiscoveredMessage = "NotificationCreatureDiscovered"
Field Value
Properties
BasicUnlockSound
Basic sound for unlocking items. Not commonly used and typically uses BlueprintUnlockMessage for its associated message.
public static FMODAsset BasicUnlockSound { get; }
Property Value
- FMODAsset
BlueprintUnlockSound
Sound on unlocking new blueprints from scanning or picking up items; "NEW BLUEPRINT SYNTHESIZED"
public static FMODAsset BlueprintUnlockSound { get; }
Property Value
- FMODAsset
NewCreatureDiscoveredSound
Sound on unlocking new creatures; "NEW LIFEFORM DISCOVERED"
public static FMODAsset NewCreatureDiscoveredSound { get; }
Property Value
- FMODAsset