Class SaveDataCache
An abstract implementation of IJsonFile intended for use with caching per-save data.
public abstract class SaveDataCache : JsonFile, IJsonFile
- Inheritance
-
SaveDataCache
- Implements
- Inherited Members
- Extension Methods
Constructors
SaveDataCache()
Creates a new instance of SaveDataCache, parsing the file name from FileNameAttribute
if declared, or with default values otherwise.
public SaveDataCache()
Properties
JsonFilePath
The file path at which the JSON file is accessible for reading and writing.
public override string JsonFilePath { get; }
Property Value
Methods
Load(bool)
Loads the JSON properties from the file on disk into the SaveDataCache.
public override void Load(bool createFileIfNotExist = true)
Parameters
createFileIfNotExist
bool- Whether a new JSON file should be created with default values if it does not already exist.
Exceptions
- InvalidOperationException
- Thrown when the player is not in-game.
- See Also
LoadWithConverters(bool, params JsonConverter[])
Loads the JSON properties from the file on disk into the SaveDataCache.
public override void LoadWithConverters(bool createFileIfNotExist = true, params JsonConverter[] jsonConverters)
Parameters
createFileIfNotExist
bool- Whether a new JSON file should be created with default values if it does not already exist.
jsonConverters
JsonConverter[]- Optional Newtonsoft.Json.JsonConverters to be used for serialization. The AlwaysIncludedJsonConverters will always be used, regardless of whether you pass them.
Exceptions
- InvalidOperationException
- Thrown when the player is not in-game.
- See Also
Save()
Saves the current fields and properties of the SaveDataCache as JSON properties to the file on disk.
public override void Save()
Exceptions
- InvalidOperationException
- Thrown when the player is not in-game.
- See Also
SaveWithConverters(params JsonConverter[])
Saves the current fields and properties of the SaveDataCache as JSON properties to the file on disk.
public override void SaveWithConverters(params JsonConverter[] jsonConverters)
Parameters
jsonConverters
JsonConverter[]- Optional Newtonsoft.Json.JsonConverters to be used for deserialization. The AlwaysIncludedJsonConverters will always be used, regardless of whether you pass them.
Exceptions
- InvalidOperationException
- Thrown when the player is not in-game.
- See Also