Table of Contents

Class IgnoreParticleSystemsModifier

Namespace
Nautilus.Utility.MaterialModifiers
Assembly
Nautilus.dll
A simple material modifier that prevents materials on ParticleSystems from being converted to MarmosetUBER.
public class IgnoreParticleSystemsModifier : MaterialModifier
Inheritance
IgnoreParticleSystemsModifier
Inherited Members
Extension Methods

Methods

BlockShaderConversion(Material, Renderer, MaterialType)

Returns true if the given UnityEngine.Renderer is a UnityEngine.ParticleSystemRenderer.
public override bool BlockShaderConversion(Material material, Renderer renderer, MaterialUtils.MaterialType materialType)

Parameters

material Material
renderer Renderer
materialType MaterialUtils.MaterialType

Returns

bool

EditMaterial(Material, Renderer, int, MaterialType)

Applies changes to the specified material.
public override void EditMaterial(Material material, Renderer renderer, int materialIndex, MaterialUtils.MaterialType materialType)

Parameters

material Material
renderer Renderer
materialIndex int
materialType MaterialUtils.MaterialType