Table of Contents

Namespace Nautilus.Utility.MaterialModifiers

Classes

ColorModifier
Basic material modifier that sets the UnityEngine.Material.color property on all materials.
DoubleSidedModifier
A material modifier that changes materials of the specified type to be double-sided.
FresnelModifier
A material modifier that changes the '_Fresnel' property of all materials.
GlowStrengthNightModifier
A material modifier that changes the glow strength of materials with options related to the time of day.
IgnoreParticleSystemsModifier
A simple material modifier that prevents materials on ParticleSystems from being converted to MarmosetUBER.
MaterialModifier
Base class for material modifiers. Can be overriden to implement custom behaviour.
WavingEffectModifier
A material modifier that enables a "waving" effect on all materials, commonly used for plants.